#######################################
#
# Blinded_one
#
# Event ID Tongue.1 - Tongue.2 reserved
#######################################


namespace = Blinded_one

### Prisoner Events

# Jailer Blinded_one
character_event = {
	id = Blinded_one.1
	desc = { text = EVTDESCBlinded_one.1_1
		trigger = {
			is_female = no
			is_married = yes
			FROM = { is_female = no }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_2
		trigger = {
			is_female = no
			is_married = yes
			FROM = { is_female = yes trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_3
		trigger = {
			is_female = no
			any_consort = { always = yes }
			FROM = { is_female = no }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_4
		trigger = {
			is_female = no
			any_consort = { always = yes }
			FROM = { is_female = yes trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_5
		trigger = {
			is_female = yes
			is_married = yes
			FROM = { is_female = yes }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_6
		trigger = {
			is_female = yes
			is_married = yes
			FROM = { is_female = no trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_7
		trigger = {
			is_female = yes
			any_lover = { employer = { character = ROOT } has_minor_title = amazon_consort }
			FROM = { is_female = yes }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_8
		trigger = {
			is_female = yes
			any_lover = { employer = { character = ROOT } has_minor_title = amazon_consort }
			FROM = { is_female = no trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_9
		trigger = {
			any_child = { is_female = yes age = 10 }
			FROM = { is_female = no }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_10
		trigger = {
			any_child = { is_female = yes age = 10 }
			FROM = { is_female = yes trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_11
		trigger = {
			any_child = { is_female = no age = 10 }
			FROM = { is_female = yes }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_12
		trigger = {
			any_child = { is_female = no age = 10 }
			FROM = { is_female = no trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_13
		trigger = {
			FROM = { is_female = no NOT = { trait = homosexual } }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_14
		trigger = {
			FROM = { is_female = yes trait = homosexual }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_15
		trigger = {
			FROM = { is_female = yes NOT = { trait = homosexual } }
		}
	}
	desc = { text = EVTDESCBlinded_one.1_16
		trigger = {
			FROM = { is_female = no trait = homosexual }
		}
	}
	picture = "GFX_evt_into_the_dungeon"
                is_triggered_only = yes
	option = {name = EVTOPTABlinded_one.1}

}

# Prisoner Blinded_one
character_event = {
	id = Blinded_one.2
	desc = EVTDESCBlinded_one.2
	picture = "GFX_evt_into_the_dungeon"
	is_triggered_only = yes
	option = { name = EVTOPTABlinded_one.2 }
}
character_event = {
	id = Blinded_one.102
	hide_window = yes
	is_triggered_only = yes
	immediate = { FROM = { character_event = { id = Blinded_one.2 } } }
	option = { name = OK }
}
